Halo Wars Strategy - UNSC

When you play as the UNSC, developing a good Halo Wars strategy is critical.  A good UNSC Halo Wars strategy will keep in mind the following tactics: Leader Abilities, Disruption Bomb, Healing, Unique Leader Units, Uber Units, Economic Bonuses, Proper Use Of Units and Buildings, and UNSC Advantages over Covenant. 

Leader Abilities

MAC Cannon

The MAC Cannon is a central weapon in every good UNSC player's Halo Wars strategy.  A good Halo Wars strategy will use the MAC Cannon to destroy heavily armored opponent vehicles or vital buildings, such as a Temple or Reactor.  A good Halo Wars strategy will also use the MAC Cannon to "bluff" the opponent.  Because the opponent can see you targeting him with the MAC Cannon, a good Halo Wars strategy will use this to fake-out your opponent, by making him retreat when you have no plan to actually fire it at him.  A good Halo Wars strategy will avoid using the MAC Cannon on low priority targets, because it has a significant respawn time.  Also, a good Halo Wars strategy will often use a Warthog to spy on the opponent so that you can fire your Leader weapon.

Carpet Bomb

The Carpet Bomb is a central weapon in every good UNSC player's Halo Wars strategy.  A good Halo Wars strategy will use the Carpet Bomb to kill opponent infantry that are close in proximity.  A good Halo Wars strategy will also use the Carpet Bomb to "bluff" the opponent.  Because the opponent can see you targeting him with the Carpet Bomb, a good Halo Wars strategy will use this to fake-out your opponent, by making him retreat when you have no plan to actually fire it at him.  A good Halo Wars strategy will avoid using the Carpet Bomb on low priority targets, because it has a significant respawn time.  Also, a good Halo Wars strategy will often use a Warthog to spy on the opponent so that you can fire your Leader weapon.

Cryobomb

The Cryobomb is a central weapon in every good UNSC player's Halo Wars strategy.  A good Halo Wars strategy will use the Cryobomb to freeze opponent units or buildings, allowing your army to kill them.  A good Halo Wars strategy will also use the Cryobomb to "bluff" the opponent.  Because the opponent can see you targeting him with the Cryobomb, a good Halo Wars strategy will use this to fake-out your opponent, by making him retreat when you have no plan to actually fire it at him.  A good Halo Wars strategy will avoid using the Cryobomb on low priority targets, because it has a significant respawn time.  Also, a good Halo Wars strategy will often use a Warthog to spy on the opponent so that you can fire your Leader weapon. 


Disruption Bomb 

When playing a match against the Covenant, every good UNSC Halo Wars strategy will require you to use the Disruption Bomb against your opponent's Leader.  Using this Halo Wars strategy, you should save enough resources for your encounter with your opponent's Leader, and then fire the Disruption Bomb.  The Disruption Bomb will prevent your opponent's Leader from using their Powers and respawing if they die; therefore, using the Disruption Bomb at the precise time must be central to your Halo Wars strategy. 

Healing 

A good Halo Wars strategy will always deploy the Healing ability to save vital units or buildings.  A good Halo Wars strategy will use the Healing ability while on the offensive to save your army, or on defense to save your Turrets or Cobras.  A good Halo Wars strategy will avoid using the Healing ability to save a single unit.  When using this Halo Wars strategy, you have to consider the economic cost or rebuilding an identical unit to the cost of the Healing ability, including the time it takes to respawn. 

Unique Leader Units

Elephants

Elephants have the ability to produce infantry from a remote location, which should always be used in a Halo Wars strategy.  A good Halo Wars strategy will use this ability to quickly produce infantry at a key location.  A good Halo Wars strategy will use this ability to rapidly seize a key location, and produce infantry for a surprise-attack.  Also, to fully take advantage of this Halo Wars strategy, you should always move your Elephant to discrete location where the opponent will not discover it.  Note that the Elephant also has defensive Turrets, which can be used as a central part of a good Halo Wars strategy.

Cyclops

Cyclops have the “repair” ability, which should always be used in a Halo Wars strategy.  A good Halo Wars strategy will use the “repair” ability to repair vital units or buildings.  A good Halo Wars strategy will use the “repair” ability to repair units that are attacking, or for a defensive measure to protect your Turrets.  Also, to fully take advantage of this Halo Wars strategy, you should upgrade your Cyclops as soon as possible.

Gremlins

Gremlins have the “EMP” ability, which should always be used in a Halo Wars strategy.  A good Halo Wars strategy will use the “EMP” ability to quickly disable opponent vehicles or aircraft.  A good Halo Wars strategy will use the “EMP” ability to disable the opponent vehicles or aircraft causing the most damage.  Also, to fully take advantage of this Halo Wars strategy, you should provide adequate protection for your Gremlins. 

Uber Units

ODSTs

Each Leader in Halo Wars has a different Uber Unit, which should be the focus of your upgrades as part of a good Halo Wars strategy.  A good Halo Wars strategy will take advantage of the low cost of ODSTs.  ODSTs are also a great addition to your Halo Wars strategy because they can be deployed instantly by accessing your Leader Abilities menu.  When using this Halo Wars strategy, ODSTs can be used to destroy any unit or any building. This Halo Wars strategy will fail if the opponent destroys your Reactors. 

Grizzlies 

Each Leader in Halo Wars has a different Uber Unit, which should be the focus of your upgrades as part of a good Halo Wars strategy.  A good Halo Wars strategy will take advantage of the firing power that Grizzlies offer.  Grizzlies are also a great addition to your Halo Wars strategy because they can be used to destroy any unit or any building.  This Halo Wars strategy will fail if the opponent destroys your Vehicle Depot. 

USER SUBMITTED: Central Base Grizzly Strategy

Start out by making 2 Supply Pads, a Reactor, and then a Barracks.  You can make Turrets now to protect a Rush if you want, and you can upgrade Marines to make your next base takeover easier.  Make Marines and Flamethrowers and Rush a nearby base.  Make more Marines if needed.  Immediately upgrade the base and fill it with Supply Pads.  Only Supply Pads.  After that make 2 Vehicle Depots and a Reactor at the Central Base (destroy a Supply Pad) and begin upgrading Scorpions.  If the opponent attacks during any of this, use Marines to fend them off.  If they have not attacked, use your Warthog to scout them out.  If they are making aircraft, you may want to reconsider your strategy.  Start making Grizzlies in between upgrades.  You should build a Field Armory and start upgrading other things when available.  Make sure this base is heavily guarded and don’t worry about the Supply Pad Base; if it gets attacked, send all available units, but usually people wont attack it more than once if they see all it has are Supply Pads.  When you have fully upgraded Grizzlies send them to the enemy base. 

SUBMITTED BY: 00levin 


Hawks 

Each Leader in Halo Wars has a different Uber Unit, which should be the focus of your upgrades as part of a good Halo Wars strategy.  A good Halo Wars strategy will take advantage of the mobility of Hawks.  Hawks are also a great addition to your Halo Wars strategy because they can be deployed rapidly to a key location.  When using this Halo Wars strategy, Hawks should be used to destroy opponent vehicles and aircraft.  This Halo Wars strategy will fail if the opponent destroys your Air Pad. 

Economic Bonus

Captain Cutter

Each Leader in Halo Wars has a different Economic Bonus, which should be utilized as part of a good Halo Wars strategy.  As part of Captain Cutter’s Halo Wars strategy, all of your bases will start with more building sites.  A good Halo Wars strategy will take advantage of this Economic Bonus by using every site you have.  When using this Halo Wars strategy you should also consider the increased value that starting a new base will have, due to the extra building sites.  This Halo Wars strategy will fail if you expand to quickly, or if you make poor choices of your buildings. 

Sergeant Forge

Each Leader in Halo Wars has a different Economic Bonus, which should be utilized as part of a good Halo Wars strategy.  As part of Sergeant Forge’s Halo Wars strategy, all of your Supply Pads will start as Heavy Supply Pads.  A good Halo Wars strategy will take advantage of this Economic Bonus by building more Heavy Supply Pads early in the match.  When using this Halo Wars strategy you should also consider the increased value that constructing a Supply Pad will have, due to the added upgrade.  This Halo Wars strategy will fail if you build too many Heavy Supply Pads and neglect to build military buildings. 

Professor Anders 

Each Leader in Halo Wars has a different Economic Bonus, which should be utilized as part of a good Halo Wars strategy.  As part of Professor Anders’ Halo Wars strategy, all of your upgrades will cost half as much and take half as much time.  A good Halo Wars strategy will take advantage of this Economic Bonus by upgrading key units early in the match.  When using this Halo Wars strategy you should also consider the decreased cost and time that an upgrade will take, so that you can always have a well-equipped army.  This Halo Wars strategy will fail if you spend too many resources on upgrades and neglect to build an army. 

Proper Use of Units

A good Halo Wars strategy will always take advantage of your units that have a special “Y” ability:   

-Warthogs have the “ram” ability that, when combined with a proper Halo Wars strategy, can be used to easily kill infantry.  A good Halo Wars strategy will use the “ram” ability against opponent infantry only.  A good Halo Wars strategy will avoid using the “ram” ability against other vehicles or buildings. 

-Marines have the “grenade” ability (eventually upgraded to “RPG” ability) that, when combined with a proper Halo Wars strategy, can be used to effectively destroy armored units (like Scorpions or Wraiths).  A good Halo Wars strategy will avoid wasting the “grenade” ability, because it will take some time to respawn.  A good Halo Wars strategy will also consider the number of grenades, or RPGs, that it will take to destroy a single Turret (or other unit, e.g. Scorpion, Wraith, or Locust), which is approximately 4-6.  So an effective Halo Wars strategy will use the marine “grenade” ability to destroy a single Turret, or unit, then fall back until the “grenade” ability has respawned, at which point the player can destroy another single Turret. 

USER SUBMITTED: marine rush

I like Sergeant Forge for this strategy because he has Heavy Supply Pads from the beginning.  Start by building a Barracks and 2 Supply Pads.  Then send your Warthog to gather supplies near your base.  Spend all of your resources producing Marines, and set your Global Rally Point to a discrete location near your enemy's base.  Once you have about 12 Marines, attack the enemy base.  First, kill all his army and defenses.  Make sure that you use your Grenade ability effectively; meaning you should use 6 Marines to destroy a target, and then pull back.  Do the same with your other 6 Marines.  Then, wait for their Grenade ability to respawn and retreat.  Know that your Grenade ability will respawn faster than your opponent will be able to build Turrets or Vehicles.  Once you have knocked out their defenses, concentrate your fire on the Central Base.  Don't forget to use your Heal ability to support your Marines.

SUBMITTED BY: Slug 


-Flamethrowers have the “flashbang” ability that, when combined with a proper Halo Wars strategy, can be used to easily stun one of your opponent’s units, so that your other units can kill it.  A good Halo Wars strategy will use the “flashbang” ability against the opponent units that are causing the most damage.  A good Halo Wars strategy will avoid using the “flashbang” ability multiple times against a single unit. 

-Spartans have the “highjacking” ability that, when combined with a proper Halo Wars strategy, can be used to easily steal one of your opponent’s units, so that you can use your opponents own weapons against him.  A good Halo Wars strategy will use the “highjacking” ability against the opponent units that are the most valuable (in terms of economic and military value).  A good Halo Wars strategy will avoid using the “highjacking” ability to steal a vehicle of relatively low value. 

-Scorpions have the “canister shot” ability that, when combined with a proper Halo Wars strategy, can be used to easily kill, or damage, multiple opponent units.  A good Halo Wars strategy will use the “canister shot” ability against the opponent units that are the most vulnerable to vehicle damage, such as infantry or lightly armored vehicles.  A good Halo Wars strategy will also use the “canister shot” ability against opponent units that are in close proximity of each other. A good Halo Wars strategy will avoid using the “canister shot” ability against units that are resistant to vehicle damage, such as Banshees, Hornets, or Vultures. 

-Cobras have the “deploy” ability that, when combined with a proper Halo Wars strategy, can be used to easily destroy your opponent’s vehicles.  A good Halo Wars strategy will use the “deploy” ability to defend key locations. 

-Wolverines have the “volley” ability that, when combined with a proper Halo Wars strategy, can be used to effectively kill your opponent’s ground targets.  A good Halo Wars strategy will use the “volley” ability against the opponent ground in a situation where the anti-air capability of the Wolverine is a low priority. 

-Vultures have the “barrage” ability that, when combined with a proper Halo Wars strategy, can be used to easily destroy any of your opponent’s units, or buildings.  A good Halo Wars strategy will use the “barrage” ability against the opponent units or building that have the most armor.  A good Halo Wars strategy will avoid using the “barrage” ability against lightly armored units or buildings.

Proper Use of Buildings

A good Halo Wars strategy will always take advantage of your buildings:

-Turrets are a great way to defend your base as part of your Halo Wars strategy.  To use this Halo Wars strategy effectively, you should upgrade your Turrets to counter your opponent’s units.  This means that your Halo Wars strategy should require you to upgrade your Turrets to Flame Mortar to counter infantry, Rail Gun to counter vehicles, or Missile Launcher to counter aircraft.  This Halo Wars strategy will fail if you improperly upgrade your Turrets. 

-Supply Pads are the primary means to generate resources as part of your Halo Wars strategy.  To use this Halo Wars strategy effectively, you should upgrade your Supply Pads to Heavy Supply Pads.  This means that your Halo Wars strategy should require you to upgrade your Supply Pads as early as possible.  This Halo Wars strategy will fail if you do not upgrade your Supply Pads.  Also, if resources are scarce, a good UNSC Halo Wars strategy will suggest that you recycle a building of low value, and replace it with a Supply Pad. 

-A Barracks is the primary means to produce and upgrade infantry as part of your Halo Wars strategy.  To use this Halo Wars strategy effectively, you should use your Barracks to upgrade your infantry after you produce them.  This means that your Halo Wars strategy should require you to first build infantry, and then upgrade them.  This Halo Wars strategy will fail if you purchase every upgrade at your Barracks.  Also, if resources are scarce, a good UNSC Halo Wars strategy will suggest that you recycle your Barracks, and replace it with a Supply Pad. 

-Reactors are used as part of your Halo Wars strategy to increase your technology level.  To use this Halo Wars strategy effectively, you should build a Reactor early in the match.  This means that your Halo Wars strategy should require you to build a Reactor before attacking your opponent.  This Halo Wars strategy will fail if you do not build a Reactor prior to an opponent attack.  Also, if resources are scarce, a good UNSC Halo Wars strategy will suggest that you recycle your Reactor, and replace it with a Supply Pad. 

-Vehicle Depots are the primary means to produce and upgrade vehicles as part of your Halo Wars strategy.  To use this Halo Wars strategy effectively, you should first produce vehicles, and then upgrade them.  This means that your Halo Wars strategy should require you to build your Vehicle Depot as early as possible.  This Halo Wars strategy will fail if you do not upgrade your vehicles.  Also, if resources are scarce, a good UNSC Halo Wars strategy will suggest that you recycle your Vehicle Depot, and replace it with a Supply Pad. 

-Air Pads are the primary means to produce and upgrade aircraft as part of your Halo Wars strategy.  To use this Halo Wars strategy effectively, you should first build your aircraft, and then upgrade them.  This means that your Halo Wars strategy should require you to build your Air Pad as early as possible.  This Halo Wars strategy will fail if you do not upgrade your aircraft.  Also, if resources are scarce, a good UNSC Halo Wars strategy will suggest that you recycle your Air Pad, and replace it with a Supply Pad. 

-The Field Armory is used to enable special upgrades as part of your Halo Wars strategy.  To use this Halo Wars strategy effectively, you should build your Field Armory, and then enable the special upgrades of the most importance.  This means that your Halo Wars strategy should require you to build your Field Armory as early as possible.  This Halo Wars strategy will fail if you do not enable your special upgrades.  Also, once you have enabled all of the special upgrades that you need, a good UNSC Halo Wars strategy will suggest that you recycle your Field Armory, and replace it with a Supply Pad. 

UNSC Advantages over Covenant 

A good Halo Wars strategy will take advantage of UNSC strengths, and exploit Covenant weaknesses.  As part of your Halo Wars strategy, know that UNSC units are generally stronger than Covenant units.  Therefore, a good UNSC Halo Wars strategy will only engage a Covenant army of the same, or smaller, size.  This Halo Wars strategy will fail if you try to attack a much larger Covenant force.  A good UNSC Halo Wars strategy will effectively use the special “Y” attack against opponent units; this is more important to UNSC players than to Covenant players.  In a stalemate, a good UNSC Halo Wars strategy will always win, due to the superior units and upgrades.


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